Physically Based Rendering: From Theory to Implementation
Author: Humphreys, Greg
Brand: Morgan Kaufmann
Edition: 3
Features:
- Morgan Kaufmann Publishers
Binding: hardcover
Number Of Pages: 1233
Release Date: 11-11-2016
model number: 9780128006450
Part Number: 9780128006450
Details: Physically Based Rendering: From Theory To Implementation, Third Edition describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education.
Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering. Presents up-to-date revisions of the seminal reference on rendering, including new sections on bidirectional path tracing, ray-tracing hair and curves, and micro faceted reflection models Provides the source code for complete rendering systems allowing readers to get up and running fast Includes a unique indexing feature, literate programming, that lists the locations of each function, variable, and method on the page where they are first described Serves as an essential resource on physically-based rendering
EAN: 9780128006450
Package Dimensions: 9.5 x 7.8 x 2.0 inches
Languages: English
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Physically Based Rendering: From Theory to Implementation
Physically Based Rendering: From Theory to Implementation
Author: Humphreys, Greg
Brand: Morgan Kaufmann
Edition: 3
Features:
- Morgan Kaufmann Publishers
Binding: hardcover
Number Of Pages: 1233
Release Date: 11-11-2016
model number: 9780128006450
Part Number: 9780128006450
Details: Physically Based Rendering: From Theory To Implementation, Third Edition describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education.
Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering. Presents up-to-date revisions of the seminal reference on rendering, including new sections on bidirectional path tracing, ray-tracing hair and curves, and micro faceted reflection models Provides the source code for complete rendering systems allowing readers to get up and running fast Includes a unique indexing feature, literate programming, that lists the locations of each function, variable, and method on the page where they are first described Serves as an essential resource on physically-based rendering
EAN: 9780128006450
Package Dimensions: 9.5 x 7.8 x 2.0 inches
Languages: English
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Description
Author: Humphreys, Greg
Brand: Morgan Kaufmann
Edition: 3
Features:
- Morgan Kaufmann Publishers
Binding: hardcover
Number Of Pages: 1233
Release Date: 11-11-2016
model number: 9780128006450
Part Number: 9780128006450
Details: Physically Based Rendering: From Theory To Implementation, Third Edition describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education.
Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering. Presents up-to-date revisions of the seminal reference on rendering, including new sections on bidirectional path tracing, ray-tracing hair and curves, and micro faceted reflection models Provides the source code for complete rendering systems allowing readers to get up and running fast Includes a unique indexing feature, literate programming, that lists the locations of each function, variable, and method on the page where they are first described Serves as an essential resource on physically-based rendering
EAN: 9780128006450
Package Dimensions: 9.5 x 7.8 x 2.0 inches
Languages: English














